Visualizing Logic
Navigation was the whole problem. I built a single hub that routes people into all five business worlds and never makes them stop to think about it.
Dual Identity Strategy
Trauffer had to hold two things at once: the heritage of the wooden toys and the premium feel of the Bretterhotel. I built a system that shifts from light, airy layouts to high-contrast dark ones depending on where you are, so each world feels distinct but still part of one brand.
Landing Page
Dining Interface
Experience Interface
Design for Velocity
25 hours forced the right discipline. I grouped 42 pages into a handful of reusable types and built the UI kit alongside the designs, so one structure carried hotel rooms, restaurants, activities and company pages. The handoff shipped dev-ready.
Outcome
Five business worlds. One navigation, one system. Solved structure-first, in 25 hours.
What shipped
A dev-ready, 42-page high-fidelity prototype that unifies Shop, Hotel, Restaurants, Events and HQ under one information architecture.
What improved
A reusable set of page types kept all 42 pages consistent and fast to build, and made the handoff to the dev team clean.
The proof
A stalled project and a 25-hour budget in. A 42-page system, shipped dev-ready, out. Constraint is where I do my sharpest thinking.


